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"You Can't Get There From Here", Part 1

August 10, 2015

 

 

 

You Can't Get There from Here was commissioned by Sound Scotland Festival. It is a collaborative project between composers Sonia Allori, Colin Broom, John De Simone, Drew Hammond, Francis MacDonald & Oliver Searle. It will be premiered by Ensemble Thing on 24 October, at Aberdeen Arts Centre

Background

Following a really interesting composers residency at Cove Park organised by New Music Scotland, ideas for a collaborative project started to emerge. Composers Oliver Searle, John De Simone, Sonia Allori, Francis MacDonald, Drew Hammond and myself started to have discussions about how this might work. Would we all write individual pieces along a single theme? That’s certainly been done many times before with varying degrees of success.

The feeling was that we wanted to try and do something more than this – try and find a way of genuinely collaborating on a work, but somehow leave space for the individual voice.

As a composer, I am perhaps not a natural collaborator, at least not in terms of the actual composition itself. I’m reminded of the musician Trevor Rabin’s statement “There are two ways to do things: your way and the wrong way.” It’s an incredibly presumptuous and downright arrogant thing to say (and I like myself a little less for having written it) but it’s hard not to think this particularly when you have strong ideas about how something should be, and I suspect that many composers have at some point thought something along these lines.

Nevertheless, I would need to be more open about this (as would we all), and we needed to find a way for this to work. After some discussion, I (with some input from my wife) came up with the outline of a process that might work:

    1. Each of the six composers writes a fragment of music. How substantial, how coherent, how complete or incomplete is not important. Less complete is probably better.

    2. Each of these fragments is then passed onto another of the composers. Each composer takes this new fragment and can edit and change it in any and every way, shape or form, as little or as much as desired/required.

    3. When each composer feels that s/he has done as much s/he wants or can, the fragments are passed on again to the next composer, until eventually each of the six fragments has passed through the hands of all composers and arrives back at the first (and also final) composer.

    4. At this point, the final composer takes full and final control over the piece, and changing as much as s/he wishes, sees the piece through to completion,

    5. While doing so, the final composer can consider whether to and if so, how to curate earlier fragments into the overall piece in some way. This is optional, and completely open in terms of how it’s done.

Stage 1 – Starting and Passing on

 

 The Original schedule designed for the project. It took forever to figure out a way of everyone passing to pretty much everyone else without any repetition. I ended up getting a solution on  a Maths page on Reddit! In addition, each composer is omitted from one piece. We did this to ease the pressure a bit, and also to give a little insight as to how a piece progesses without them, in a Frank Capra 'It's a Wonderful Life' sort -of way. Where composers were omitted and who they pass to in the first instance was done randomly.



The process had all been sorted out, and we all knew what we were doing as regards writing an initial fragment of music and passing it on to the next composer, and also who would be passing music onto us.

Knowing what to do and actually doing it are however completely different things, and so when it came to starting my fragment, I found myself a initially as where to begin. While I have in the past disbanded ideas for pieces, I’ve never started something that I didn’t at least initially intend to finish, so to have that built in to the process was something new. How do you start a piece that someone else is to continue?  What would be a useful starting point? How much would be too much, and how much not enough? And additionally,  given that the next composer could (in this instance Oliver) change as much or as little as they want, how sort of “complete” within itself ought the material to be? And finally, to what degree should I respond to the fact that I know who the next composer is and know their work?

In the end what I did was attempt to arrive at something that I felt would have been a useful starting point for me, something that I could imagine continuing work on. I often tend to start with texture – nothing strongly thematic, just something I can imagine being in the midst of a piece somewhere, and that’s what I did here: a fairly stripped back textural idea with not too much going on, but with a lot of room for someone else to manipulate it and change in various ways.

In the end I wasn’t that happy with the fragment that I wrote. That said, I was very pleasantly surprised with what Ollie has done with it. I think know he’s done something much more interesting with it. The feel is completely different from what I started with, which is no bad thing: it’s got a lot more energy to it, and I’m looking forward to seeing what happens to it next.

 

Be sure to read Drew Hammond's blog on the Project also

 

(Note: These first posts appeared on earlier blog, but I have migrated them here).
 

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